This script creates a simple Snake game where:
- Use arrow keys to move the snake.
- The snake grows in length as it eats the red square (food).
- The game ends if the snake collides with itself or the boundary.
To run this code:
- Ensure Python and the
pygame
library are installed.- Install
pygame
via pip:pip install pygame
- Install
- Save the code in a
.py
file and execute it.
Enjoy the game! 🎮
Source code –
import pygame
import time
import random
# Initialize pygame
pygame.init()
# Screen dimensions
WIDTH, HEIGHT = 800, 600
# Colors
WHITE = (255, 255, 255)
BLACK = (0, 0, 0)
RED = (255, 0, 0)
GREEN = (0, 255, 0)
BLUE = (0, 0, 255)
# Snake settings
SNAKE_BLOCK = 20
SNAKE_SPEED = 15
# Initialize screen
dis = pygame.display.set_mode((WIDTH, HEIGHT))
pygame.display.set_caption(‘Snake Game’)
# Clock for controlling speed
clock = pygame.time.Clock()
# Font settings
font_style = pygame.font.SysFont(None, 50)
score_font = pygame.font.SysFont(None, 35)
def our_snake(snake_block, snake_list):
for x in snake_list:
pygame.draw.rect(dis, GREEN, [x[0], x[1], snake_block, snake_block])
def message(msg, color, x, y):
msg_surface = font_style.render(msg, True, color)
dis.blit(msg_surface, [x, y])
def your_score(score):
value = score_font.render(f”Your Score: {score}”, True, BLUE)
dis.blit(value, [10, 10])
def game_loop():
game_over = False
game_close = False
# Initial position of the snake
x1 = WIDTH // 2
y1 = HEIGHT // 2
# Movement direction
x1_change = 0
y1_change = 0
# Snake body
snake_list = []
length_of_snake = 1
# Food position
food_x = round(random.randrange(0, WIDTH – SNAKE_BLOCK) / 20.0) * 20.0
food_y = round(random.randrange(0, HEIGHT – SNAKE_BLOCK) / 20.0) * 20.0
while not game_over:
while game_close:
dis.fill(BLACK)
message(“You Lost! Press Q-Quit or C-Play Again”, RED, WIDTH // 10, HEIGHT // 3)
your_score(length_of_snake – 1)
pygame.display.update()
for event in pygame.event.get():
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_q:
game_over = True
game_close = False
if event.key == pygame.K_c:
game_loop()
for event in pygame.event.get():
if event.type == pygame.QUIT:
game_over = True
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT and x1_change == 0:
x1_change = -SNAKE_BLOCK
y1_change = 0
elif event.key == pygame.K_RIGHT and x1_change == 0:
x1_change = SNAKE_BLOCK
y1_change = 0
elif event.key == pygame.K_UP and y1_change == 0:
x1_change = 0
y1_change = -SNAKE_BLOCK
elif event.key == pygame.K_DOWN and y1_change == 0:
x1_change = 0
y1_change = SNAKE_BLOCK
# Check boundaries
if x1 >= WIDTH or x1 < 0 or y1 >= HEIGHT or y1 < 0:
game_close = True
x1 += x1_change
y1 += y1_change
dis.fill(BLACK)
pygame.draw.rect(dis, RED, [food_x, food_y, SNAKE_BLOCK, SNAKE_BLOCK])
snake_head = []
snake_head.append(x1)
snake_head.append(y1)
snake_list.append(snake_head)
if len(snake_list) > length_of_snake:
del snake_list[0]
for block in snake_list[:-1]:
if block == snake_head:
game_close = True
our_snake(SNAKE_BLOCK, snake_list)
your_score(length_of_snake – 1)
pygame.display.update()
if x1 == food_x and y1 == food_y:
food_x = round(random.randrange(0, WIDTH – SNAKE_BLOCK) / 20.0) * 20.0
food_y = round(random.randrange(0, HEIGHT – SNAKE_BLOCK) / 20.0) * 20.0
length_of_snake += 1
clock.tick(SNAKE_SPEED)
pygame.quit()
quit()
# Start the game
game_loop()